Category Archives: Pop Culture Ponderings

“WWE ’12 ” takes wrestling gaming to slamming new levels

THQ and Yuke’s have set a new standard for a fun professional wrestling game with WWE ’12, which gives the SmackDown vs. Raw series a much needed update. FINALLY…a wrestling game that’s fun and addictive to play without too much repetition.

WWE ’12 is the 13th game in the series and looking back, they’ve come a long way. Who would

The Undertaker and Edge are two of many superstars avaialable in "WWE '12"

have known way back when, with the release of the inaugural WWF SmackDown! that we would one day be able to fully customize our wrestling game experience? With the aid of the ever-popular Create-a-Superstar, Create-an-Entrance, custom soundtracks, Create-a-Finisher, Create-a-Brand and the brand new Create-an-Arena options, users can now completely immerse themselves in the WWE Universe and put their own unique spin on things.

The first obvious difference between WWE ’12 and its predecessors is the extreme fluidity in the core gameplay. Going from one move to another is easy, fast and looks fantastic. They’ve done away with the choppy and awkward animations from years past and replaced them with the most fluid, authentic-looking gameplay in a wrestling game to date. And to go along with this, the folks at THQ have also gone to great lengths to make sure that every in-game shot is nearly identical to one you might see through a WWE camera lens. Combine that with new gameplay features, such as wake-up taunts, move interruption, and comeback moments, and you become entirely immersed. These little things really add to the overall ambience that WWE ’12 is able to provide.

The reason many of the people buy these games every year is to put their own creative touch to the series. Whether it’s creating a character, a logo or even an entire wrestling brand, WWE ’12’s creative features really help keep the game fresh for a long time to come.

You can give your opponents the patented DDT off the second rope as Randy Orton in "WWE '12"

Create-a-Wrestler, a staple in the series, is virtually unchanged from previous years, apart from a new hair choice here and new boots there. You can still create custom logos in the paint tool and place them on your custom superstar as a tattoo, tights logo, face paint, mask design or anything in between.

One new feature this year is an all-new Create-a-Titantron. This is a completely unique feature that uses various templates with B-roll footage, combined with in-game footage of your custom superstar to give you a pretty decent looking entrance video. Whether you want to make one for a Canadian Patriot, a demonic hellbeast or even Mr. Perfect himself, you can do it.

Another long-awaited feature added this year is Create-an-Arena mode, which is literally what it sounds like. You take control over nearly every aspect of a wrestling venue, from the aprons, the mat, the turnbuckles, the barricades and even the electronic billboard that scrolls around the arena inconspicuously. You can add your own logos or use one of the preset ones they were nice enough to include for you. Among these included logos are every single WrestleMania logo ever, multiple Royal Rumble logos, old World Championship Wrestling pay-per-view logos and many more. Having created a decent looking Ring of Honor arena myself, I can say that although this new feature is not perfect, it’s off to an impressive start, and the potential is unlimited.

Triple H gives Kevin Nash a sledgehammer to the gut in "WWE '12"

Last year we were introduced to WWE Universe mode. This was essentially a hybrid between story mode and exhibition mode. While you didn’t play out linear storylines like Road to WrestleMania, each match had significance. You could start feuds or feuds could be started for you. You could form new tag teams or be betrayed by your tag team partner. The WWE Universe literally crafted itself around your every move.

So what have they done this year? Made it 100 times better, with the ability to completely make the WWE Universe your own. Don’t want to wrestle on Raw, SmackDown or Superstars? No problem! You can make your own brand, complete with it’s own roster, show name, brand logo and arena, and swap them out with the Monday, Thursday, and Friday shows. For many fans, this is a dream come true.

Speaking of Road to WrestleMania, to say that it’s been overhauled is an understatement. Unlike previous years, where you could choose one of several WWE superstars and take them on a several month journey towards the spotlight of WrestleMania, WWE ’12 takes a different approach. This year’s Road to WrestleMania is a much more linear experience, with a much better storyline. You take control of multiple characters, including Sheamus, Triple H and even your own custom superstar (voiced, ironically enough, by current Total Nonstop Action X Division Champion Austin Aries). Each character’s story arc segues into the next playable character quite smoothly, and the overall story is quite impressive. And, not to spoil anything, but be ready for a lot of WCW.

Kevin Nash gives C.M. Punk a big boot in "WWE '12"

Another thing that should be noted is this year’s massive roster. Not only are there more than 50 playable current WWE Superstars, but there’s also a plethora of unlockable characters, including the Rock, Booker T, Kevin Nash, Arn Anderson, and more on the way in the form of downloadable content. Perhaps the highlight of this expanded roster is the introduction of a character who hasn’t graced a WWE video game ring in quite some time (apart from WWE All Stars): the “Macho Man” Randy Savage!  Expect to see Savage available for download in the near future.

WWE ’12 has set a new standard for fun wrestling games. With the fluid gameplay, the vast array of customization options, the incredibly impressive roster and the overall authentic feel that WWE ’12 brings, it’s no wonder it’s already won several awards. It’s a near-perfect embodiment of a wrestling game. WWF No Mercy, eat your heart out.

WWE ’12 is available for PlayStation 3, Wii and Xbox 360. Rated T. www.wwe.thq.com.

Review by Dan Kemp

Unknown Hinson was billy before “Squidbillies” was cool

Long before he became the voice of Early Cuyler on Squidbillies, Unknown Hinson was playing hit (at least in his mind) country songs and brandishing an obliviously alpha male persona that is equal parts Johnny Cash and Bela Lugosi. Though there is little that differentiates Early from Unknown (aside from the tentacles and fangs), you’re not likely to see a Squidbilly on stage performing songs such as “I Cleaned Out A Room (In My Trailer For You).” Known for performing numerous shows a year, Hinson emerges from his trailer park coffin to begin a series of one-off performances tonight with a show at the EARL in Atlanta. Before he takes the stage, he talks to Wrestling with Pop Culture about his new stage show, Squidbillies and his mysterious background.

Photo by Robert Leslie Dean

I’ve seen you perform several times over the past few years and your stage show has evolved with each show. You no longer have a manservant and your band lineup has changed from the first time I saw you. What kind of stage show theatrics do you have planned for these shows and what’s your band look like now?

Well, that’s a good question. This time around I’ll be doing only my songs. I don’t play no songs by nobody else. I just play my own mess. It’s all Unknown Hinson songs and it leans more towards the country-western side of me. Not so much rawk because country-western is my first love.

I don’t know about theatrics. I just get up ‘ere and sing and play my guitar and that’s about it. Who knows what might happen? Different thangs happen different times. Ain’t nothin’ I really plan to happen, you know. I just kind of go with it. I use a steel guitar player, a drummer and a bass player, and, of course, me. I don’t play no covers by nobody, I don’t play no rawk and mess like ‘at. My family had a country-western intervention. I used to play some rawk, but I figured out that my ass was gone burn in hell if I kept that up, so I give it up.

Now that you’ve been doing Squidbillies for a few years, do you ever find that people who may not even know who you are or what you look like recognize you by your voice?

Yessir, it happens all the time. It sure does. Squidbillies is a lot of fun. I’ve been doing it since 2005 and a new season is on the air right now on Cartoon Network‘s Adult Swim. Actually, we’re working on season six, to be released soon.

Yeah, people do recognize… It kind of works both ways. Some people who know me will check out Squidbillies and some people who see Squidbillies get curious about me and come to my shows. So one kindly helps the other, you know what I mean?

Yeah. You’ve had a recurring character on the show named Thunder Clap, who is voiced by professional wrestling legend Mick Foley. What has it been like working with him on those episodes?

Well, you know I don’t get to work with the other voice actors. We do it all in separate studios. I’m located out of North Carolina. Sometimes I will fly to Atlanta to do a session for the show, but it’s usually a special record or something like that. Or we might shoot a promotional video for the show and in that case I would fly to Atlanta. But most of the time they direct me from Atlanta while I’m in a studio here in the Charlotte area. Then they put it all together.

Wrestling is obviously a pretty integral part of the north Georgia setting of Squidbillies, as well as in Charlotte and throughout the South. What are your thoughts on professional wrestling and the Squidbillies episodes about it?

I love it. I think it’s great entertainment. I really do. A lot of people who like me seem to like it, and vice versa. It’s funny how it works like ‘at, but I’ve seen that.

Outside of Squidbillies, have you ever been involved in any kind of professional wrestling show in any way?

Naw sir, I never have. That don’t mean I wouldn’t like to someday, but I never have so far.

I understand a collection of music from Squidbillies will be available as a free download soon. And you’re also working on your own album of new material. When will all that be available?

Yep. There’s an album coming out consisting of the various artists that have contributed songs to the show. I think there going to be a couple of my songs on there that I wrote for the show, as well as several other artists. It should be a lot of fun.

I got my own new CD coming out in time for Christmas. It’s not a Christmas CD, but it’s a new CD for me and it’ll be released in time for Christmas. So far, I think it’s my best work, really. I think it’s right up there in the top two if not number one because it’s a lot of songs from the past year and it’s more reflective of me this time, not so much my take on other sitiations. It’s pretty much what’s coming from my heart and my brain.

For your show in Atlanta tonight, you have the Syrens of the South burlesque troupe opening for you. They’ve opened for you previously in Atlanta, but do they do shows with you outside of Atlanta?

Naw, mostly the only time we work together is when we’re in Atlanta together. They a nice bunch of ladies. I look forward to seeing them again. It’s a lot of fun, but that’s the only time we’ve worked together is when I play Atlanta.

How do you like having them open for you?

I thank it works. It goes right along with what I do. Plus, ain’t nothing wrong with having some purdy girls back in the dressing room, know what I mean?

Right. Do you have any favorites in the troupe?

Naw, I like ’em all. I sure do. They’re a bunch of nice ladies.

I interviewed you a few years ago and asked this question, and I’m sure you’ve answered numerous other times. But I think it bears repeating. How did you get the name Unknown Hinson?

Well, you know, my mama and daddy did not know one another when they conceived me. They was both drunk when they had the sexuals and they never even bothered to find out each other’s name. When my mama discovered that she was with child afterwards, and it was time for me to be born, the doctor was filling out my birth certificate and said, “Miss Hinson, what do you want to name the boy?” Hinson was her maiden name, she weren’t married. She said, “I want to name him after his daddy.” So, you know “Mother: Miss Hinson, Father: Unknown,” ’cause she dun’t know his name, ’cause they’s drunk. That’s how I got it.

Photo by Margo Baker

I know you don’t have much to go on, but have you ever tried to track down your father?

No sir. The only thing she knowd ’bout him was he was not much count. He was a mean, kinda rowdy feller and they just had that one experience together and she didn’t never hear from him no more. So I don’t know if he’s even alive or nothin’. Mama dissappeared when I was ten year old and I run away from home and joined up with a carnival. The fella who run the carnival pretty much raised me till I was about 22 year old. Then I got set up and framed for his murder and they tried and convicted me and sent me to prison for 30 years. I went in ’63 and got out in ’93 and I’ve been playing my chart toppers and writin’ songs and touring as much as I can. Trying to make up for lost time, you know. But I ain’t bitter about spending that time in the joint because, hell, it give me time to write a lot of songs and practice my guitar and my sangin’. Plus I learned how to read and write in ‘ere.

Thangs worked out good. The only thing is I can’t cash no checks because you can’t cash no checks made out to Unknown. I ain’t never had no driver’s license, which is a big, major qualification to be in my band. You got to have a driver’s license and a pay-at-the-pump gas card ’cause I can’t get none. With my name, I can’t get pretty much nothin’. On paper, that is.

What ever happened to Gustav, the manservant that helped you out with such things?

Well, that’s a very unfortunate story. He was a very good friend of mine and he was unfortunately murdered at the first of this year, I’m sorry to say. And that’s really hard for me to say. But he’s no longer with us. He was a fine feller and he was a big help to me. He worked with me for about seven years.

Do you think you’ll ever hire a new manservant?

Naw. Couldn’t nobody ever replace him. Not at all. I never have even considered it. He was my chauffeur and my butler. My manservant, you know. He was a wonderful photographer as well as a fine person and an actor and entertainer. But his life was taken early this year and it was very bad. I sure do miss him and all his friends miss him terribly.

For more information, go to www.unknownhinson.com.

 

 

 

Eric Pigors opens “Deaths Casket” and creates Monsterpieces in time for Halloween

By Jonathan Williams

For monster artist Eric Pigors, every day is Halloween. Well, at least it should be considering the macabre and maniacal masks, T-shirts, prints and books that come from his Toxictoons collection. While he has worked on such family-friendly Disney hits as The Lion King and The Princess and the Frog, cartoonishly delightful looks at death and dismemberment have always been his forte. But when he suffered a heart attack just before the release of his latest book, Deaths Casket: Art of Unkle Pigors, Pigors realized that he may have been channeling some subconscious concerns about his own health in some of his latest works.

“For the last year I’ve kind of had a weird feeling like, ‘Ugh. I don’t feel like I’m going to be around much longer,'” says Pigors. “A lot of the book is death-themed with cemeteries, mortuaries and stuff like that. So maybe subconsciously it was seeping out of me. I don’t know, maybe I’m just reading too much into what I’m drawing. If I took my book to my shrink I’m sure she’d have a field day.”

Including new material as well as work he has done for Netherworld Haunted House and bands such as the 69 Eyes, the Laughing Dead, Psycho Charger, the Ghastly Ones and Bill Moseley‘s Spider Mountain, the new book is exactly what fans of Pigors’ Toxictoons have come to love.

“It’s pretty much like the art I’ve been doing since the last book came out,” he admits. “It’s 100 pages of new art, but a lot of it’s similar to that book. It has band art in it, stuff I did for Netherworld, Halloween and all the other stuff I usually draw like Frankenstein, vampires, skulls and stuff like that.”

Another new creation for Pigors is the Monsterpieces iPhone app he created with fellow Disney animator Eric Daniels, which features Pigors’ artwork as well as music by Los Straitjackets.

“I worked with his wife Margie Daniels on The Princess and Frog and a hand-drawn 3D featurette for the DVD release of Kung Fu Panda 2,” says Pigors. “He wanted to do an app with an artist and liked what I was doing.”

Though he is recovering well from his ailment, he has still had to lay low this Halloween season, skipping his annual trip to Netherworld and other seasonal festivities. But he says he is still going to decorate his mom’s garage for trick-or-treaters, another of his Halloween traditions. You can also find Pigors and his Toxictoons creations at the Bats Day Holiday Black Market in Anaheim, Calif. on Nov. 6.

For more information, go to www.toxictoons.com.

 

 

 

Voltaire, goth’s pop cultural ambassador, is always ready for Halloween

By Jonathan Williams

While he is perhaps best known for the darkly satirical gypsy folk music he’s been creating for more than a decade, Voltaire‘s creepily creative talents have seeped over into other areas of pop culture including animation, comic books and collectible toys. With an insider’s view of the goth and geek scene, Voltaire has published books such as Paint It Black: A Guide to Gothic Homemaking and written songs poking fun at Star Trek, making him an annual favorite at pop culture conventions such as Dragon*Con. Following the release of his latest album Riding a Black Unicorn Down the Side of an Erupting Volcano While Drinking from a Chalice Filled with the Laughter of Small Children, which features contributions from David J of Bauhaus, Brian Viglione of the Dresden Dolls, Melora Creager of Rasputina and others, Voltaire set out on the Black Unicorn Cabaret Tour. As he prepares for a performance at Anne Rice‘s The Theatre of the Vampires Ball in New Orleans on Oct. 28, he talks to Wrestling with Pop Culture about his music, Halloween and more.

Your latest album features collaborations with some of your biggest musical influences, as well as some of your best known peers. How did this all-star lineup of goth luminaries come about?

Photo by Scott Irvine

Most of the people on the album are musicians I know personally or have worked with before. The drums are played by Brian Viglione of the Dresden Dolls. He played the drums on my last album and I asked him if he’d return for this one. The cellos are played by Melora Creager of Rasputina. She played cellos on the soundtrack of one of my short films a year or so ago and we recently went on tour together. And David J of Bauhaus plays bass. We’ve run into each other a few times on the road and have played a show or two together. So it really was a case of calling on people I know, whose work I admire and asking them if they’d join me on this record. Don’t be fooled though, just because I know them all doesn’t mean I don’t fanboy a little at the mere thought of it.

As your musical career has progressed, you’ve simultaneously crossed over into practically every other realm of pop culture, from film and comics to video games and children’s songs. Are there any areas you have yet to explore that you’d be interested in delving into? Wrestling, perhaps?

Wrestling is definitely not in the stars for me. I’m a lover, not a fighter, as they say, which is really just a fancy way of saying, “I don’t fight well.” But I did recently write a feature film script which I hope to get made and believe it or not, I’m getting more and more excited about the thought of acting. I’d like to spend more time in front of the camera, especially in horror films. So I think acting and making features is my next move. I’ve also got a novel or two in me, I think. I just don’t know where I will find the time to do all of this stuff.

As steampunk has grown in popularity, your music has gone from being described as goth to steampunk (without much, if any, stylistic change on your part). How do you feel about these different labels being applied to what you do? Conversely, how much crossover do you see amongst your fans between various subcultures?

Well, truth be told, I’m still referred to as “goth,” but I have never made goth music. Seriously, I sound nothing like the Cure or Bauhaus or whatever people call goth these days. Musically, what I do is probably closer to folk. It’s always acoustic, sometimes funny, sometimes poignant, usually about dark subjects. I personally relate to being goth because that’s the scene I grew up in and I’ve always loved the macabre. But I’m not a musician who makes goth music, I’m a goth who makes music. The music in my songs has drawn from folk, country, flamenco, gypsy, classical, rockabilly, jazz, ska and even reggae. It’s the message and snarky viewpoints expressed that define it as “dark.” Over the years I’ve been called goth, darkwave, anti-folk, gypsy punk, dark cabaret and steampunk. It seems like every couple of years a new term comes up and I get lumped in, probably because no one, including myself, has come up with a neat categorization for what I do. At the end of the day, I don’t really care what people call my music as long as they are enjoying it.

Photo by Jimmy Lin

You’ve also become an unofficial spokesperson for these subcultures, having appeared on Fox News, MTV and elsewhere over the years. As someone who so adequately represents some of these spookier elements, what does someone like Voltaire do for Halloween (especially when Halloween falls just after your tour)?

Well, usually I’m performing somewhere. October is hands down my busiest month of the year. Sometimes I feel like the mayor of Halloweentown, which I like quite a bit! Wherever I am, I’m not generally wearing a costume though. There’s no need. It’s the one day of the year I fit right in wherever I go.

What are some of your current projects (musical or otherwise) that your fans can look forward to and where can people find them?

Well as you know, I have a new record out and I’m touring to support it. I also try to make a short film a year. The most recent one is called Odokuro. It’s narrated by Gary Numan. It has just started touring the film festival circuit. I also have some new vinyl toys of my character Deady, some of which came out this summer and some more that are coming out this winter.

For more information, go to www.voltaire.net.

“BloodRayne: Betrayal” resurrects 2D gameplay

Thunder rolls as lightning strikes from the heavens. A casket creaks open in the distance. The sharp screeching of spinning blades blocks your path. You might think these are the sounds coming from Castlevania. That is not the case, though, as these are some of the obstacles awaiting you while battling through the walls of BloodRayne: Betrayal, the new game from WayForward available via PlayStation Network and Xbox Live Arcade.

Normally a Bloodrayne game would be your average 3D action adventure  sold mainly by the assets of a voluptuous vampire vixen named Rayne. While you still play as a beautiful vamp in this game, you do so in 2D, rekindling memories of the past video game adventures.

There are numerous nostalgic nods to other 2D games that it can sometimes be hard to keep up. Whether it be dodging firing cannons ala the flying airships of Super Mario Bros. 3 or fighting through tight corridors, reminiscent of battles with Abobo in Double Dragon, there are fond memories found for any longtime gamer. Betrayal offers even more nostalgia by also borrowing heavily from the MegaMan and Castlevania games.

Nostalgia isn’t the only reason to play this adventure, though. WayForward has crafted a fun-to-play game here. Great action segments and intense platforming are present all the way through the game. Betrayal also features a unique gameplay feature that allows you, as a vampire, to suck the blood out of your enemies to replenish your strength. Even better, if you decide to just bite your enemies, you turn them into walking time bombs whose time of detonation is at your choosing. Add in some interesting boss battles and you’ve got a solid addition to the BloodRayne series

While the game is great, it is not without its flaws. First off the game is short enough for a skilled gamer to finish in one night. Also, the only items to collect are hidden skulls that will give you more ammo slots or increased life. There are also chests to collect in the forms of various blood containers, but they’re  often not worth the trouble of obtaining. It would also have been nice to upgrade to a larger arsenal of guns, swords and possibly relics that could help in your gameplay. But all of that would have only complicated things given the length of the game.

But considering its low price ($14.99), as well as its beautifully rendered scenes and a pretty good musical score, Betrayal proves that 2D gaming is alive and well in an ever-growing 3D market. It would be great to see Konami take a similar throwback approach with its next Castlevania game

Bloodrayne  Betrayal is available for PlayStation 3 and Xbox 360. Rated T. www.bloodraynebetrayal.com.

Review by Jason Von Stein

Stefanie Brown fills some big slippers as Nessarose in “Wicked”

By Jonathan Williams

As you’ve probably heard by now, there’s a lot more to The Wizard of Oz than we’ve been led to believe. At least that’s what the hit musical Wicked, which gives an alternative perspective and additional background to characters such as Glinda the Good Witch Elphaba, the Wicked Witch of the West, tells us. Currently playing at the Fox Theatre in Atlanta, one of Wicked‘s newest stars is Stefanie Brown, who plays Nessarose, the Wicked Witch of the East whose ruby slippers are taken by Dorothy after Dorothy’s house falls on her. As she prepares for Our Wicked, Wicked Ways, a charity cabaret featuring members of the Wicked cast tonight, Brown talks to Wrestling with Pop Culture about her career in Oz and elsewhere.

Justin Brill as Boq and Stefanie Brown as Nessarose. Photo by Joan Marcus

Your first stage role was as Dorothy in The Wizard of Oz when you were eight. You have since played Glinda in Wicked as an understudy and now you’re playing Nessarose. Seems like you’re destined to spend your stage career in the wonderful world of Oz.

It’s true. It’s all come full circle, which is kinda fun. When I first joined the tour, I was an understudy for a year and a half. I went on almost 70 times. I was originally in the ensemble, then the understudy, then I left the company and came back as the principal Nessarose. Now that’s solely what I do.

It’s crazy because I was one of those weird children that just knew what I wanted to do since I was eight. I wanted to be an actress and it’s just crazy that I’m actually living my dream and getting paid to do so. Not everyone gets that opportunity, so I feel very lucky.

How does this production of Wicked compare to the version that came to Atlanta a few years ago?

There have been no revisions to the actual show at all. However, the cast is pretty much completely different as far as the principals go. So every person brings something new to each character and the portrayals of the characters kind of changes a little bit. Besides that, I’d say nothing is different with this run of the show. It’s still a spectacle.

Stefanie Brown as Nessarose. Photo by Joan Marcus

You’ve played two of the major characters, which are two of the characters we see a very different side of in Wicked. Those two characters are also very opposite from one another. What’s it like for you as an actress to play these very extreme roles and having to portray these characters in such different ways?

It’s exactly what every actor dreams of, to span the range of emotions and take two completely different journeys. It’s great. One of my favorite days on tour – and this was when I was an understudy, about a year and a half ago – but I remember going on for Glinda in the matinee and going on as Nessarose at night. That was really fun to have to completely switch gears in the middle of the day. And it was definitely one of my most memorable experiences on tour.

It’s also really exciting because there’s such a turn of events and when The Wizard of Oz characters come out you can here the audience’s response of, “Oh!” With Nessarose, when the Tin Man appears you can always hear an audible response, which is really fun.

Tonight you get to have a slight change of pace with Our Wicked, Wicked Ways cabaret show. What will be happening there?

It’s really exciting. We do these on occasion to benefit certain charities and it’s such a fun event. It’s a cabaret performance, so it’s us singing different material from the show. It’s a fun event where people can hear us do different material, see us in a different venue and it’s fun for them and us because it’s something different to do.

Will you be in costume?

We just dress up in casual-formal attire and the audience can come as you will. We just want them to have a good time.

Is this an event where the audience has a chance to meet some of the cast?

Yes, definitely. There’s a silent auction that’s run by some of the cast members. After we perform, there’s a reception where there will be food and drinks and we can mingle with the audience members. We also offer VIP admission where, before the show starts, those who purchased VIP tickets get an intimate introduction to the girls who play Elphaba and Glinda.

You’ve done several other roles regionally, ranging from similarly fantastical stories like Beauty and the Beast to more realistic shows like Hair. Do you prefer one over the other?

As a girl, I grew up watching the Disney movies saying, “I want to play that.” So that’s always exciting. And some of those shows are written so beautifully that it’s a great opportunity to play those roles. But I also love the realistic side of characters. I would love to do more plays like Shakespeare, and there are a lot of things I haven’t done that I’d like to accomplish. I do like the real juicy stuff, I guess.

Our Wicked, Wicked Ways. $35-$75. 6:30 p.m. Sept. 26. 14th Street Playhouse, 173 14th St. NE, Atlanta, Ga. 404-733-5000. www.thebestarts.com/wickedbenefit, www.14thstplayhouse.org.

Wicked. $36-$150.65. 8 p.m. Sept. 27- Oct. 1, Oct. 4-9; 2 p.m. Oct. 8; 1 p.m. and 6:30 p.m. Oct. 2, 9. The Fox Theatre, 660 Peachtree St. NE, Atlanta, Ga. 404-881-2100. www.wickedthemusical.com, www.foxtheatre.org.

 

 


 

 

Gwar front man goes from monster rocker to monster writer with “Whargoul”

When most people think of Gwar, they think of horrendous beings from another planet assaulting the senses with an aural and visual onslaught that includes disemboweling political figures and spraying audiences with bodily fluids while performing pummeling metal songs. Though he has explored other creative outlets such as his participation in the still-in-development Blood Vomits animated series and his recent “Spoken Turd” performance at Gwar’s Crack-A-Thon, one might expect front man Oderus Urungus’ talents to revolve around world domination and exaggeratedly phallic aggression.  From wrestling matches to sword fights, Urungus and his crew of creatures have had epic battles with some of the ghastliest ghouls in the universe. But Urungus’ alter ego Dave Brockie can now call himself a novelist with the recent release of his debut book Whargoul.

Though Whargoul has been alive at www.oderus.com for years, it was only recently that it’s physical form was realized with the publication of the Whargoul paperback. The story of a demon-like creature who is reborn generation after generation with the sole purpose of creating carnage, Whargoul is just the kind of story you might expect from a guy who performs while showing off his enormous alien penis. As the band prepares for this weekend’s Gwar-B-Q festival in Richmond, Va.  and the subsequent Return of the World Maggot tour, Dave Brockie talks to Wrestling with Pop Culture about his book and more.

I interviewed you a few years ago and your knowledge of weapons and military history came up. You clearly applied that knowledge throughout Whargoul, so it was interesting to see some of the things we talked about before being put to good use.

I’m a big fan of history and the more warlike episodes of human history are usually the most interesting. Art and war were probably my two biggest areas of study. It’s not that I’m a supporter of war by any means, but it is a fascination we have with the entire aspect of warfare. It’s so contradictory and so undeniably damaging to the planet, the human psyche and the physicality of being human. It’s such an unrelentingly negative thing that it’s just unbelievable that we spend so much time, money, effort and so many lives basically pursuing a system that still relies on the laws of the jungle.

I’ve been fascinated with it my whole life, probably mostly because both of my parents were World War II veterans. My dad’s from Scotland and my mom’s from London and they both were very young during World War II. But when you were living in England during World War II and you were the only thing between the Nazis taking over Europe and having a good shot at taking out Russia, they saw a lot of fucked up shit and it definitely affected their lives. As their child, it affected mine as well. So I was always fascinated with why my parents were sucked into this hideous thing. Over the years it was something I was always studying. So when I came up with the idea to write the book, it was a really good opportunity for me to purge out a lot of this useless knowledge that I had in a creative way.

Yeah. That was obviously a lot of the inspiration for the story itself, but how did you come up with the character and concept of the Whargoul creature?

I’ve always been a fan of fantasy stuff like Conan, the Elric and, of course, The Lord of the Rings. As I got older, I just devoured all that stuff – Roger Zelazny, Michael Moorcock, the more classic horror of H.P. Lovecraft. But one of the authors that really got me settled on this character was a guy named Barry Sadler who wrote a series of books about a character named Casca, who was the eternal warrior. He’s basically the Roman soldier that stabbed Christ with the spear to see if he was dead or not. So the books are about this guy, who is cursed forever and can never be killed. He has to fight in wars forever and the books are him appearing in war after war throughout eternity.

I was inspired by that kind of character and just mushed together a lot of different elements with the eternal warrior thing from the Casca books, as well as Michael Moorcock’s Eternal Champion, or even a movie like the Highlander. I wanted to have the completely sick eldritch horror of H.P. Lovecraft, but I wanted to have the goofy irreverence of something like Evil Dead 2. I guess Gwar was a big influence as well, especially the way the Oderus character had evolved over the years. I just wanted to take elements of all these different things I was interested in and come up with a cool character I could write about.

He came to be in our song off of Ragnarök. Whargoul’s first existence was in that song and I started writing the book shortly after that. I really didn’t know what the character was going to be or how he was going to turn out. I knew I didn’t want him to be a one-dimensionally evil creature. I wanted him to have a humanity to him and make that the conflict in the book. Once I had established those ground rules, the character kind of suggested itself. I had the whole chronology of his travels in my mind and it was just up to me how I wanted to present it.

The Whargoul character takes on many different forms throughout the book. Were there particular incarnations of the character that you enjoyed writing more than others?

I thought I would really like his time fighting with the German army the most, just because there’s a classic villain, they had the coolest tanks, the most wicked uniforms and the SS was probably the most evil, fucked-up military organization in history. I thought I would really enjoy that, and I did, but I actually ended up digging other aspects of his personality even more. I liked the way that his contemporary physicality was a big black dude living in a ruined urban kind of landscape because it had a real connection to what’s actually going on.

Most of this book was written pre-9/11, and it reflects that. It certainly is dated, but people seem to have forgiven that. I finished the book right before 2001 and it’s really funny that the apocalyptic act that kind of climaxes the book occurs in New York City. In a weird way, it kind of presaged a lot of this century’s carnage and I wanted the Whargoul to be like the first major new monster of the 21st century. Boy, the 21st century sure started with a bigger bang than anybody would have predicted in their most fucked-up nightmares.

I also really enjoyed the challenge of writing him when he was a female. There’s one scene where after he’s tortured to death by the Mossad agents and blown up along with his hooker girlfriend, he has to basically use her body to repair himself. He comes out this weird half man/half woman wolf-like creature. So that was different and really fun, especially when he became a member of the Iraqi army. Here you have this Whargoul thing that looks like a woman, but is trying to dress up like a man so he can be in the army, and he’s having sex with his subordinates and going to meet Saddam. As I writer it was so much fun to take that character to places like Saddam’s secret bunker or the weird tomb he went to go smoke hash in.

Each Gwar tour is like a new chapter in the Gwar mythos. What’s the latest chapter with this tour?

Oderus Urungus

It is the Return of the World Maggot Tour. If we’re going to call it the Return of the World Maggot, I really hope he actually does. I’m sure he will. As many of our fans will remember, the World Maggot was the focus of our Skulhedface movie, where we were trying to wake the World Maggot up with a glut of souls and he left the planet without taking Gwar with him. I guess there were two World Maggots and we’re going to see the hideous creature onstage every night and will be feeding as many hot chicks to it as possible. And we’ll have our usual collection of cybernetic assholes, violent large rubber monsters and, of course, a few celebrity victims to whom Gwar dispenses the rough justice that we are known and loved for. I’m pretty sure Casey Anthony will be there, not so sure if her dead kid will be. If something can be done in poor taste, but at the same time equally hilarious, I like to think that we’ll be the first to do it.

Do you think the Whargoul is a character Gwar might ever encounter in song or on stage?

I would love to do a Whargoul character and have him be in a Gwar song or do battle with him. The only thing that’s ever held me back from doing it is we’re traditionally terrible with pyrotechnics and it would be very important for the Whargoul to have a gun that fucking just blasts full auto a lot. We haven’t really incorporated him into the Gwar live universe yet, and certainly Whargoul hasn’t met Gwar yet, but in the crazy mythos that we’ve created, yeah, it’s very conceivable that such a thing could happen. And it could be really fucking super cool.

For more information, go to www.gwar.net or www.eraserheadpress.